Age of Civilizations Africa is a top-down turn-based tactical strategy game. Your main goal is to take over the whole world. Orders are given before each round. Their number is limited by your movement points. After giving orders, civilizations perform actions in order of priority, which is randomized at the beginning of each round. The capital is the most important province in civilization. If you lose your capital within 3 turns, your civilization will no longer exist. If you capture the capital of another civilization, you will receive all of its provinces. Capitals have a defensive bonus: +15% and an offensive bonus: +15%. In the capitals, all buildings have already been built.