Compared to the first part, it looks more interesting, even more atmospheric and detailed in places. In addition, some kind of balance appeared in the fights: we are not just humiliated, we are occasionally given a chance to win. And this at least somehow began to encourage me to play a series of these games, I even had a desire to go through the first part, even though it was terribly tough. Yes, here at the very beginning we are not allowed to breathe in and out calmly; in the first part it was quite easy to deal with the very first boss. But then the build-up helped almost nothing, you got it everywhere and always, and occasionally you fell into the textures and died just like that. The power of the character is already felt here. As the level increases, you get hit in the face a little less. But almost nothing has really changed. Yes, the population of the afterlife has become much more diverse and dynamic. There is no sadness like there was in the first part. The only thing that gets in the way is the hints from the gamepad.