The game is nicely drawn and has a good soundtrack. The puzzle is quite original and complex: you need to move blocks for a while to get to the exit, and you cannot move the block on which you are standing. If time runs out, the hero explodes. The platforming elements here are more for show, since you rarely die because of them, just out of stupidity. The game was made for some festival in a few days, so it has one significant drawback:
It can only be completed entirely at once, that is, it has a couple of checkpoints, but every time after death you will have to go through several puzzles anew in order to reach to the desired one, and after going to the menu - completely from the beginning - this lands. The game was intended to be short, but after more than 2 hours I still didn’t get to the end, because I had to spend several minutes again on something that I didn’t have time to remember right away, and then for some reason bugs began to appear - the blocks stopped moving. So for those who think quickly, the game is fire, the author writes that there are only 10 puzzles in it, I only completed 6 or 7. Good luck.