Cool game, the plot really puts pressure on political problems, I like the dynamic gameplay. The music is heaven for the ears during boss battles.
Metal Gear Rising: Revengeance is a dynamic action-slasher game with a third-person view in the Metal Gear universe. The game will tell about the... Read more
Cool game, the plot really puts pressure on political problems, I like the dynamic gameplay. The music is heaven for the ears during boss battles.
The best spin-off in the entire industry. Best soundtrack. Nanomachines. In general, I recommend it!
The game is very cool, not very difficult and epic. Very cool songs. This game will also appeal to fans of robots and mechs. I recommend it to everyone
First of all, I want to immediately warn you: forget that this is Metal Gear. Not because it is bad as a part of the universe (not at all), but because this name always gives Kojima the shivers and you want to expect something mind-blowing. The game won't give you that. Moreover, those elements of the MG that it inherited are not even comparable to those that we had in the MG.
Here the dialogues are weaker, they are built more on quantity than on quality (but this is only by MGS standards), the metal gears themselves are perceived much more simply, history, politics, the “human message”, all these elements are not of the same level , what Kojima gave us. But it’s not necessary. The feeling of this game can be compared to an old beat-up car. It seems like the same brand, but it’s not the sam… Read full
Wow, a good game, which I never regretted after completing, but was only glad of it. And how much time I spent on the passage, I puffed so much on Blade Wolf, Monsoon and Senator. It made my heart feel good to see mentions of Snake in the game)
I like the work with the music, it was done very well, the dialogues are of course good, but still not up to par with MGS. Having completed the game on easy difficulty, the game will drag you in and force you to go through the game again, but at a more difficult level, the same happens with each playthrough. With each new playthrough, the game gives the player new opportunities during the passage. No matter how many times I play the game, I will still consider it wonderful...Nanomachines, Son!
MGR:R doesn't look like anything progressive at all. The graphics are outdated at the time of release, the combat is simple and does not require mandatory memorization of combos, and the game itself actually seems very short on the second playthrough, and the third and fourth... And on the fifth... In short, the game actually sucked me in, which is understandable, because judging by some facts, the game was designed not for one, not two, not three, but for at least 6 playthroughs, because approximately how many times you need to go through the game to collect all the items and save up for all the equipment (although I think where -I heard that you generally need to go through the game at least 11 times).