We Collected the Most Striking Impressions from gamescom asia — A Look at Bangkok, New Game Booths, and a Bit of Cosplay

We Collected the Most Striking Impressions from gamescom asia — A Look at Bangkok, New Game Booths, and a Bit of Cosplay

Hennadiy Chemеris
November 19, 2025, 06:02 PM

This year, VGTimes attended the major gamescom asia expo, where we met with numerous developers and learned some exciting details about upcoming games. We also put together a special video so you can see what our editor-in-chief, Rodion Ilin, experienced on his journey.

Our video report immerses viewers in the atmosphere of gamescom asia 2025: a massive event in Bangkok, exclusive footage from demo booths, interviews with developers and publishers, and personal impressions from the VGTimes editor-in-chief.

We cover the most exciting announcements, industry premieres, and cosplay shows, sharing behind-the-scenes moments and the vibrant atmosphere of the event.

At gamescom asia 2025, we had the chance to talk with Dead Space creator Glen Schofield, the developers of Dead by Daylight, and many other representatives of the gaming industry.

VGTimes at gamescom asia (2025)

  1. VGTimes at gamescom asia — let's check out another gaming expo together
  2. VGTimes Interview with the Developers of Thanks, Light: A Spatial Puzzler in the Spirit of the Portal Duology
  3. VGTimes Interview with the Developers of Gods, Death & Reapers: An Isometric Escape from Tarkov in the Mythological Fantasy Genre
  4. VGTimes Interview with the Developers of Satellite Odyssey: Jupiter — The Soviet Take on a Space Survival Horror
  5. VGTimes Interview with the Developers of Revenant : In Memory Of The Day. A Tense Indie Horror in the Spirit of Exit 8
  6. VGTimes Interview with Kumarn Developers: Wandering Spirits and Thai Mythology in a New Indie Horror from Bangkok
  7. Behind the Horror of Rainbow Gate: VGTimes Interview with 7EVIL Studio
  8. VGTimes Interview with ESDigital Games: "Of course, we’ll give them a good spanking. Just like any normal publisher would"
  9. Thai Horror N.O.X. Uses Photogrammetry to Bring Ghosts to Life — VGTimes Interview with Lumindrive Studio at gamescom asia
  10. VGTimes Interview with the Community Manager of Crystalfall — a Steampunk ARPG in the Style of Path of Exile
  11. VGTimes interview — 4Divinity publisher on the action game Sword Sage: Awakening and the challenges of the gaming industry
  12. VGTimes interview with Dead Space creator Glen Schofield about inspiration, horror game development, and the Press F to Pay Respect meme
  13. VGTimes Interview: Blood Instead of Bullets at gamescom asia — Crisol: Theater of Idols. A Horror Game Inspired by Spanish Folklore
  14. VGTimes Interview with the Developers of Dead by Daylight: Thai Folklore, the Desire to Surprise Fans, and the Challenges of Development
  15. When Bangkok Awakens in Hell: VGTimes Interview with the Creator of The Earth Aftershock Horror
  16. Horror Psycho Dead: A Psychic's Battle Against Lab Monsters. VGTimes Interview from gamescom asia
  17. VGTimes Interview with Meghan Morgan Juinio, Former Santa Monica Studio Director of Product Development (God of War & Spider-Man: Shattered Dimensions)

VGTimes is a gaming publication that’s been around since 2011. Over the years, we’ve attended many major events: gamescom 2019, Tokyo Game Show 2024, ChinaJoy in Shanghai, and more.

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