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Capcom Sales Data Shows Physical Media Is a Tiny Slice of Its Business

Capcom Sales Data Shows Physical Media Is a Tiny Slice of Its Business

Hennadiy Chemеris
July 29, 2026, 01:54 PM

Capcom's latest quarterly report shows just how much its business now leans on downloads and PC sales. The company said physical copies accounted for only 6.7% of Q1 results for the current fiscal year, while digital sales made up the remaining 93.3%.

The publisher also said digital contents drove earnings, with revenue and profit both up year over year. In the same quarter, Capcom said 60.4% of sales came from PC, while consoles accounted for 32.9%.

Capcom's Digital Sales Breakdown
Capcom's Digital Sales Breakdown

That split underlines how important PC has become for the publisher. Capcom's data suggests that digital distribution is no longer just an additional channel for the company, but the main engine behind its sales performance.

The report also shows that physical media remains a small part of the overall picture even after Capcom released Resident Evil Requiem, Monster Hunter Stories 3, and Pragmata in 2026 so far. In other words, new releases have not changed the basic shape of its sales mix.

Digital contents drove earnings; revenue and profit up YoY
— Capcom, publisher

Capcom's numbers arrived alongside discussion of Sony's plan to stop manufacturing PlayStation discs in 2028. It was also reported that Resident Evil Requiem helped push Capcom's sales volume to its highest level in five years. Still, the publisher's quarter shows that even with strong releases, physical copies are now only a minor part of the business.

Does Capcom's latest report make the case for digital-only gaming stronger, or just show how quickly physical media is fading?

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