Kingdom Come Deliverance 2: For Whom the Bells Tolls Walkthrough

For Whom the Bells Tolls is a story mission in Kingdom Come: Deliverance 2, where Henry must save the captain before his friend, Sir Ptacek, is hanged. We explain how to complete the quest in minimal time, where to find a lockpick, how to infiltrate the chapel, and save the captain along with Jan from death.

Move the bags to the coal shed

Note: Since Kingdom Come: Deliverance 2 is a role-playing action game, you don't necessarily have to engage in side activities related to the main quest. Few players would want to spend time moving bags from one place to another. If you're interested in such activities, you can simply follow the quest line in the game. We'll describe how to quickly get a lockpick, break into the chapel, and save the captain.

How to get a lockpick

When you find yourself in the castle courtyard, you can see a groom on the left side. You can trade with him to acquire a lockpick, but first, you'll need to get some money. Players can also take a quest from this character. Of course, you can rummage through the pockets of guards standing far apart, but this is not the safest way.

Go through the gate and climb the wooden stairs in front of you. On the second floor, you'll meet the manager Ulrich. Do not interact with him yet, we will return to him later.

Pass by him and climb the stairs. There will be a door leading to the tower. Sometimes this area is patrolled by a guard, so be careful. Enter the door and follow left to another staircase. Climb to the third floor. In the large room, pay attention to the maid: she cleans this room, the floor above, and occasionally moves to another wing through the door to the left of the guard. We are interested in the office behind the door right in front of the stairs.

Now inspect all unlocked cabinets and chests. In some of them, you will find a little money. This amount will be enough to buy two lockpicks, although one will suffice.

As we mentioned earlier, you can also obtain money in other ways, such as through pickpocketing. It's all in your hands.

When you have the money, remember the place where the guard stands in front of the stairs, and go outside. Contact the groom and buy as many lockpicks as your money allows. If you don't want to save the captain and Jan immediately, you can take a quest from him to return the rosary. For this, you will need to beat the priest in dice (minimum bet 20 groschen). In the worst case, you can steal them.

How to reach the alchemy table

With the lockpick in hand, we can head to the alchemy table and start brewing the fever potion. However, if you haven't climbed the tower and spoken with the captain's sister beforehand, there will be no markers on the map. Follow our hints.

There are two ways to reach the second tower with the alchemical table:

  • Talk to Ulrich and pass at least two skill checks to make the correct diagnosis. If you succeed, say that you don't have the necessary equipment and ingredients. In this case, he will grant access to the castle's inner courtyard, which was previously restricted.
  • Complete the task of moving the bags to the shed, then activate the blacksmith's assignment, but do not complete it. This will allow you to move around the inner courtyard, but the passage to the tower will still be closed. You can go upstairs and talk to the guard waiting for the cook. Give him any food (you can steal it in the basement of the same building), after which he will leave, and you can go upstairs.

At the very top level, open the red door, then enter the room on the right. Here you will meet the girl you first saw at the lake. You can try to pass the available skill check — it won't affect anything. When she leaves, pick the easy lock on the chest and take all the herbs. On the bookshelf on the right side, pick up the healer's diary and read it in your inventory to get the corresponding recipe.

How to brew the fever remedy

Tip: Before you start brewing the potion, we recommend saving the game beforehand.

Interact with the table and perform the following actions:

  1. Select Ginger, Elder Leaves, Tansy from your inventory.
  2. Pour wine into the pot.
  3. Add 3 pinches of tansy.
  4. Place the cauldron on the fire and boil for two turns of the hourglass. You can use the bellows once, but no more.
  5. Raise the pot higher.
  6. Add elder leaves to the mortar and grind them, then throw them into the cauldron.
  7. Throw 2 pinches of ginger into the pot.
  8. Take the vial on the left, then interact with the distiller and confirm your choice.

If you did everything correctly, you will get the fever remedy, which needs to be given to Thomas for the quest. In any other case, upon completing the potion, Henry will say a line indicating your mistake.

How to Reach Captain Thomas

We left this task for last for a reason. If you already have the fever remedy, you can skip the stealth segment that you would have undertaken to avoid being noticed by the guard in front of the stairs. Remember the place where we recommended finding groschen? Return here and simply run past the guard upstairs, then climb the stairs to the chapel and interact with the girl sitting next to the captain.

Yes, the guard will chase you, but he won't have time to do anything to you as a cutscene will trigger, completing the quest. After the mission ends, you will appear in the castle with a completely different status. So there's nothing to fear — just ignore the restrictions and head up to Thomas.

Next Quest: Back in the Saddle.

Walkthrough of Main Quests in Kingdom Come: Deliverance 2

  1. Last Rites
  2. Easy Riders
  3. Fortuna
  4. Laboratores
  5. Wedding Crashers
  6. For Whom the Bells Tolls
  7. Back in the Saddle
  8. Necessary Evil
  9. For Victory!
  10. Divine Messenger
  11. The Finger of God
  12. Storm
  13. The Sword and the Quill
  14. Speak of the Devil
  15. The Devil's Pack
  16. Via Argentum
  17. Taking French Leave
  18. The King's Gambit
  19. The Feast
  20. Exodus
  21. The Lion's Den
  22. Dancing with the Devil
  23. Oratores
  24. The Italian Job
  25. Civitas Pragensis
  26. So it begins...
  27. Besieged
  28. Hunger and Despair
  29. Reckoning
  30. Last Rites
  31. Judgement Day

Other guides

0
Comments 0