Pragmata REM Locations — How to Find Diana’s Blueprints

Pragmata REM Locations — How to Find Diana’s Blueprints

Vladyslav Shamshurov
April 26, 2026, 06:29 PM

In Pragmata, there are collectible items called REMs (Read Earth Memories), which are small fragments of memories. These turn into gifts you can give to Diana when you return to the shelter. Not only do these collectibles decorate your base, but they also reward you with Cabin Coins. Here’s where to find them all.

What are REMs in Pragmata

REMs are glowing blue holographic objects scattered throughout the game’s locations. They look like small visual fragments of Earth and contain lore about life before the game’s events. Finding them usually requires careful exploration outside the main mission path.

For each REM you deliver, you get Cabin Coins—the shelter’s in-game currency. So even outside the story, collecting REMs is a great way to progress. These collectibles not only help strengthen your relationship with Diana, but are also required for the For Me? and Replicating Extraordinaire! achievements.

If you’ve unlocked Diana’s scanning ability through the printer at the shelter, she can detect nearby REMs. Scan results show up as a blue globe icon. Diana will also mention when she senses a REM nearby, hinting that you should stop and look around carefully.

Pragmata REM Locations — How to Find Diana’s Blueprints

After picking up a new REM in Pragmata, talk to Diana the next time you return to the shelter to give her the item and see her reaction to the new decoration. When you place REMs in the shelter, you’ll notice Diana interacting with them every time you come back—she’ll comment on them and play with them, especially when there’s something new to check out. Once you collect the full set of REMs and display them in the replicator, a full demo room will open in your shelter.

To track your REM collection progress, new replicators unlock as your shelter level increases—usually after key boss fights in each world. In total, there are 16 REMs to find in Pragmata.

Sector 01: Solar Power Plant

There are two REMs in the first sector: The Globe and The Crayons.

The Globe

The first REM in Pragmata is impossible to miss: you’ll find yourself in someone’s apartment, where you’ll spot a holographic globe. This automatically triggers a cutscene introducing you to the concept of REMs.

Crayons

The next REM in Pragmata is a bit trickier to find. Follow the main path until you reach a dark room with a red hacking indicator in the center, this is the elevator. Before you step inside, turn left and head upstairs. On the left side, you’ll spot a fake wall. Behind it, you’ll find a set of colored pencils.

Sector 02: Mass Production Array

There are four REMs in the second sector: Basketball, Slide, CRT TV, and Skateboard.

Basketball

The first REM in the second sector of Pragmata is in the shopping area. Go to the spot where robots are disguised as mannequins. Right after them and a strangely parked bus, turn the corner into the next room. But don’t go inside, turn around instead and look for a small platform behind some boxes. Jump onto it to pick up the basketball REM.

Slide

After hacking Node 3 in Block 03, look straight ahead, you’ll see the REM behind a fence. To reach it, head down and take the side path to the left of the building. There you’ll find a zipline leading up. Use it to climb and grab this REM.

CRT TV

This item in Pragmata is almost impossible to miss since it’s right along the main story path. When you enter a round room with lasers at the bottom, the REM will be right in the center of the room.

Skateboard

You’ll find the skateboard in the Business District in Pragmata, but you can only go back for it after Diana learns how to destroy malformed lunar threads. Once you have this ability, head to the Business District and climb up the railings to the upper walkway. There you’ll run into lunar threads blocking your way. Destroy them and continue on to a pretty challenging puzzle, where you’ll find the REM at the top.

Sector 03: Terra Dome

There are four REMs to collect in the Terra Dome.

Balloons

Once you reach the lab, head down the stairs to the robot in the unusual round hat. Walk past it, and instead of entering the building on the left (which is locked), turn right. There you’ll find a regular robot and the REM module.

RC Car

From the tram station in the lab, head toward the top of the 3D-printed tree. When you reach the top, jump down to the right onto the area with a few containers. Stand on the empty container, across from you, you’ll see a small cave in the rocks. Go inside and remove the blue lunar thread to open the passage. Keep following the path, dodging lasers as you go.

Flowers

After you reboot the regulator as part of the main quest, some 3D-printed trees will appear at the entrance to the Terra Dome, letting you use the platforms. There’s an elevator here that you can use to go up and reach the REM.

Swing

Go to the tram station in Block 04 and take the elevator next to it. Hack the signal jammer there, then open the nearby door to move forward. In the next room, you’ll need to hack another terminal for the main quest (if you haven’t already). This opens a new door leading down. Go down and enter the next room, hack another signal jammer, and defeat a group of enemies.

After that, head into the next area and go right through the door. You’ll be in a yellow safe zone, but don’t go inside just yet. Instead, turn around and you’ll see a large cluster of blue lunar threads that need to be removed.

Sector 04: Lunum Mines

There are three REMs in the Lunum Mines.

Campfire

You’ll find this REM in Pragmata in the area where you first encounter the LunaDigger, a worm that tunnels through the ground. After entering the building next to the LunaDigger and heading upstairs, you’ll need to jump over a patch of ground below to reach the stairs with several enemies. The REM is right under these stairs.

Bug Net

This REM in Pragmata is located near the tram station at the warehouse entrance, and you’ll need to interact with orange crates, hacking and moving them to progress. Start by moving the first crate. Then find the second crate and keep pushing it until it locks in place. After that, go to the other side of the second crate and move it again to open up the path forward.

To get the REM, climb onto the ledge in the same part of the orange crate maze where the exit is. From there, you can reach the third crate and move it, since it’s the one blocking access to the REM.

Tent

After the Earth-themed cutscene, your next goal will be the building on the right. To the left of the entrance, there’s a container and part of the wall is broken, letting you hop over. Jump across to grab the tent.

Sector 06: Central Port

There are three REMs to find in the Central Port.

Parasol

After riding the freight train as part of the main quest, go down the stairs and take out the enemies. On the wall to the right, there’s a terminal you can hack to raise several white platforms. Make sure you’re standing on the platform closest to the base of the stairs—it looks like a white grid on the floor, similar to the ones where enemies spawn. After that, hack the terminal to lift the platform. Facing the hacked terminal, turn around to see another platform and a hallway. The REM will be straight ahead, just walk over and pick it up.

Water Gun

When you need to complete the Cleanse the filament at its source objective, take the path on the right, dodging a few lasers along the way. Next, you’ll reach a room with lots of broken platforms and a small puzzle to solve to open the door on the other side. After dropping down, look to the left, you’ll see a robot appear. To the left of the robot, there’s a fake wall. Open it to find the REM.

Sandcastle

This REM is in the room next to the tram station, where you need to hack five terminals as part of the main quest to open the next door. Once the door is open, the REM will be inside, you can’t miss it.

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