NVIDIA has released an updated plugin for Unreal Engine, bringing DLSS 4 support to the latest UE 5.6. The update streamlines how developers integrate AI-driven upscaling and frame generation techniques.
The new plugin unlocks the full suite of DLSS features, including:
- Frame Generation
- Ray Reconstruction
- Super Resolution
- DLAA (Deep Learning Anti-Aliasing)
- Multi-Frame Generation
The plugin works with Unreal Engine versions 5.2 up to the current 5.6. Support for older engine editions has officially ended. Crucially for players, which DLSS features are available depends directly on their NVIDIA GPU generation. Not all DLSS 4 features will work on older graphics cards.
NVIDIA’s first DLSS plugin for Unreal Engine 5 launched this past February. Unreal Engine 5.6 itself, the target for this update, was only officially released to developers last month. The updated plugin is available now for developers via NVIDIA and Epic Games resources.
-
NVIDIA Driver 580 Marks the End of the Road for Maxwell, Pascal, and Volta GPUs -
NVIDIA Overhauls DLSS: Image Scaling Tech Gets New Transformer AI Brain -
Updated NVIDIA DLSS Transformer Cuts VRAM Appetite by 20% -
NVIDIA Releases 576.88 Driver with Support for the Most Affordable GeForce RTX 50 Graphics Card -
NVIDIA RTX 5070 Super Rumored to Pack 18GB of VRAM
Arkadiy Andrienko

