Naughty Dog Recommits to Story-Driven Single-Player Games

Naughty Dog Recommits to Story-Driven Single-Player Games

Eduard Zamikhovsky

Naughty Dog has officially walked back its plans for multiplayer projects and is now fully focused on single-player titles. The studio shared the news in a new video celebrating its 40th anniversary.

I hope the future holds more of what ND has always done: being at the forefront of making entertainment that is of the highest possible quality, telling the stories it wants to tell, with depth and meaning.
— Jason Rubin, co-founder, Naughty Dog
I know our studio will continue to create amazing story-driven, character-based games that touch upon the human experience.
— Alison Mori, studio manager and head of operations

Naughty Dog previously experimented with online modes. The original The Last of Us and the Uncharted series both featured multiplayer. The Last of Us: Part 2 was also set to include an online component, which later evolved into a standalone game before ultimately being canceled.

The studio is currently working on a brand-new sci-fi action adventure, Intergalactic: The Heretic Prophet. Development may be nearing the finish line — the team is already hiring localization staff, a potential sign that the release window is drawing closer.

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