NVIDIA Rushes to Patch Driver: After Update 595.71, Fans Finally Spin Again

NVIDIA Rushes to Patch Driver: After Update 595.71, Fans Finally Spin Again

Arkadiy Andrienko
Follow-up: NVIDIA Nerfs RTX 50 Series With New Driver: Clock Speeds and Voltage Drop, Overclocking BrokenBackground: NVIDIA Pulls Emergency Driver Update After RTX 50 Fans Stop Spinning, GPUs Almost Melt

NVIDIA has rolled out the GeForce Game Ready 595.71 WHQL graphics driver update, and the headline feature here is a fix for the mess left by the previous release, which caused fans on graphics cards to stop spinning altogether.

The launch of the previous 595.59 WHQL version was a total flop, with users flooding forums with complaints that after installing the software, one or two fans on their GPUs simply refused to work. For expensive graphics cards, this was, to put it mildly, a nasty situation threatening overheating and hardware failure. NVIDIA acknowledged the problem, promptly pulled the driver, and has now pushed out a fixed version.

The 595.71 WHQL update doesn't just fix the fans themselves—monitoring utilities can now see all the fans on the card again, so users can safely tweak fan curves and keep an eye on temperatures. Beyond the fan issue, the developers have also squashed a number of in-game bugs that were mostly popping up on the latest GeForce RTX 50-series cards, which, ironically, were supposed to have been fixed in the problematic driver version.

They've also closed a bug related to AV1 decoding in Blackmagic Design applications—previously, processing multiple data blocks in a single packet would cause a crash. The driver now carries Game Ready status for two titles: Resident Evil Requiem and Marathon.

The driver is already available for download via the NVIDIA app, GeForce Experience, or the official website. How successful this fix actually is, however, remains to be seen.

Did you experience any fan or system issues after the last NVIDIA driver update? Let us know in the comments.

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