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Dog Becomes a Game Designer — YouTuber Teaches His Pup to Make Games with AI, Shows the Process

Dog Becomes a Game Designer — YouTuber Teaches His Pup to Make Games with AI, Shows the Process

Hennadiy Chemеris
February 25, 2026, 05:00 PM

YouTuber Caleb Leak has demonstrated how he taught his dog, Momo, to create video games using artificial intelligence. The experiment involves a Bluetooth keyboard, a Raspberry Pi 5, a smart pet feeder, and the Anthropic Claude Code AI.

Momo, a Cavapoo, is skilled at randomly pressing keys with his paws. The input goes through a small Rust-based app that filters the keystrokes and sends the resulting text to Claude Code.

Dog Becomes a Game Designer — YouTuber Teaches His Pup to Make Games with AI, Shows the Process

That’s where the tech magic happens. The developer prepped the AI by telling it that it’s dealing with an eccentric, genius game designer who communicates in code and absurd strings of symbols. The model’s job is to interpret any nonsense input as a coherent game idea—and then actually build it.

Here’s how it works: for every 16 characters Momo types, the system activates the feeder, rewarding him with a treat—his “salary” for game development. After the snack, Momo gets right back to “work.”

The games actually function. According to Caleb, it takes about 1–2 hours to go from Momo’s first paw press to a playable build. All the projects are made in Godot Engine (version 4.6), with all logic written in C#. The video features, for example, an 80s-style arcade game with surreal bosses and visual nods to Pac-Man.

In one case, a string like y7u8888888ftrg34BC was “decoded” as a concept for a 3D game about a frog with a long tongue catching bugs—and Claude actually assembled a prototype.

Dog Becomes a Game Designer — YouTuber Teaches His Pup to Make Games with AI, Shows the Process

The experiment is presented with humor, but the most fascinating part is this: the real technical challenge wasn’t getting the dog to press keys, but convincing the AI not to treat the chaotic input as an error.

Of course, this is more of a quirky art project than a new era for game development. But it’s a great showcase of just how flexible modern AI tools have become—if you frame the task right, they’ll “find meaning” even where there appears to be none.

By the way, we recently reported that Elon Musk has launched an AI that will get smarter every week.

What do you think of this “vibecoding” format—is it just a fun experiment for likes, or a hint that AI can turn literally any chaos into a game? Would you trust your next indie game concept to your pet?

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