At first glance, it’s a simple meat grinder, something between another Diablo clone and a shooter like the old Quake. Everything is very colorful, an interesting, sometimes funny and quite complex story with crowds of monsters. Which, it would seem, can quickly get boring, but here the strategic component of the game comes into play; it’s not enough just to destroy everything hostile on foreign islands, you also need to bring resources to the portal, protect it from attacks by aggressive natives until the moment of activation and movement of resources. Find and save your followers and various animals. Steal containers with offerings from the tower of the gods (when a certain level of the tower is reached, not only various deadly mechanisms are activated throughout the island, but also mega boss breakthroughs occur). Develop and build up your island using the collected resources and receive additional resources with the help of rescued followers. Reconnaissance of possible attacks and repelling raids of hostile creatures on your lands. All this as a whole provides a fairly deep, although sometimes monotonous, gameplay.
Plus, in addition to what has already been listed, there is a pretty good online component, there is a game with friends and it is completely open. In the latter case, be prepared for the fact that someone will try to steal all the resources you brought to the portal.
Among the disadvantages is the relative monotony of hostile creatures differing mainly in strength and elemental effects.
Not everyone will like the game for an amateur. One of the main drawbacks is the lack of Russian translation; many moments and jokes periodically made by the staff deity are incomprehensible without knowledge of the English language and humor (third-party Russifiers presented on the Internet are teeming with viruses, be careful).