An excellent game about the greatest ancient civilization. Details, historical accuracy, cool music.
Assassin's Creed: Origins is an adventure action game with a third-person view set in an open world within the Assassin's Creed universe. The game... Read more
An excellent game about the greatest ancient civilization. Details, historical accuracy, cool music.
Having played the origins, I can say the following: 1) The game is beautiful but empty, another time I want to solve the mystery of the library or the Pharos lighthouse, but these beautiful places are just empty decoration. 2) The RPG system was very undeveloped, there were a couple of interesting skills, enemies 3-4 levels older are not killable at all, weapons falling are not logical at all, I would like to then remove from fallen enemies the weapons and armor they use. 3) Well, the quests, they are poorly remembered, I would like something more unusual than freeing hostages and murders.
The toy is beautiful. Not so much the graphon itself, but the attitude towards the material. It was made not only with respect to history, but also a lot was recreated, even the crowds were babbling in (almost?) those dialects of that time.
It’s bad that the encyclopedia in its old, more convenient form was abolished, it’s good that they went out of their way with the excursion mode, this is very commendable and respected.
I decided that I would definitely throw in my pennies on occasion, even when I had just entered this mode, and the game itself was played like all the others, with a fierce grind. Only here, at least they added an RPG component, at least some progress is felt. I hope that in subsequent games in the series they will leave the standard formula with millions of grinds and d… Read full
For me it's a strange game. Already in the early stages I wanted to give it up... although before that I passed with incredible satisfaction from the 1st to the 4th parts. Unity was sagging a lot and I hadn’t gotten to the syndicate yet. Disputes about the Witcher are generally aside. For me, these two games cannot be compared in terms of the level of development.
What threw me into a stupor? Illogicality. In Alexandria, for example, you go out near the Palace and at level 12 you scatter ALL the guards like children with 1-2 hits... and then you climb over the wall into the ARSENAL (like a weapons WAREHOUSE, right?) And there in 3 minutes of somersaulting and attacks - you take out 10% of the SWORDMAN's life. Fuck it. But in the end, one arrow takes out 90% of your lives. How so? These two … Read full