The most controversial part of Assassin's Creed. With Brotherhood, new games in the series began to appear every year, which led to certain consequences. Revelations was the worst of all, because this part was mired in the absence of new ideas and at the same time was oversaturated with old ones, which were already present in one form or another in previous games.
You know what I mean. Who would like hundreds of types of bombs that needed to be crafted if the inventory was already crammed to capacity? Boring defense of towers from the Ottomans? Excuse me! Actually, this was the end of the list of innovations in Assassin's Creed: Revelations - we collected towers and fragments from the first part, received tasks from factions from the second. Brotherhood brought all the elements to perfectio… Read full