The main character, frozen on the edge of the roof in the shadows of the sleeping city, measures the distance with a focused, heavy gaze to a group of insolent criminals who imagine that the whole city is a place for entertainment for them. Soon, in just 5-6 seconds, darting as a dark blurry spot, the hero will scatter his adversaries, delivering dozens of powerful blows.
If we add detective elements and plot twists of very good quality to this average scene of dynamic combat gameplay, then we will have a strong project on all fronts. Which will give you many pleasant hours in return for attention to detail and exploration of a well-developed world.