Games Batman: Arkham Knight All reviews Review from Paranoid

Well what can I say, the game as a whole is excellent. She continued the series with dignity. And although this part did not offer anything fundamentally new, except for the Batmobile, it is clear that this is precisely the apogee of the series. At one time, the azilum became a breakthrough, the series did not change further, but developed well from part to part, and now we have the largest, most beautiful in appearance and the most epic part of the series.

I won’t talk for long about the advantages of the game, those who played the previous parts know them, there’s just more of everything). The Batmobile also diluted the already familiar gameplay, it was an interesting and enjoyable experience. The main quest was also a success, but unfortunately I played the game late and already knew the main intrigue of the game.

But there are also things that were a little upsetting. Mainly complaints about side effects. There are side effects from the DLS (especially dangerous ones) I have no complaints about them, they are moderately long and have some kind of plot. Of those that are in the basic version, I liked the quest to save the cat woman from the riddler and more or less the quests with mr. Pig and Dent. But then... about the firefly and the overgrown bat, they were just done for the hell of it, stupidly repetitive actions, but at least in these quests the chain is short. But the rest is just a specific jerk. A collection of firefighters who were supposedly traveling in the same car, why are there 20 of them? Accordingly, 20 or more repetitions, and the chain does not end with anything interesting. The same garbage only on a much larger scale: quests to destroy mines, roadblocks, towers and armored personnel carriers and all for what? For the sake of fighting Deathstroke. Well, let’s say you completed these almost a hundred tasks, hoping for an epic battle with the boss and a repeat of the battle with the Arkham Knight on tanks, only now Deathstroke is in the tank, well, it’s “cool”. By the way, when I wrote about the battle with Deathstroke, I realized that in this part there are no boss battles at all, although this was the case in all previous parts. Well, the apogee of dr0chki, 243 riddler riddles. 243 Karl!!! Why so much??? Well, it would seem to ignore them, as I did, but in this case we will not see the full ending, and this is a shame. Why couldn't it be done like in the previous parts? There were fewer quests, but they were more interesting, and the reader's riddles were not necessary for the ending.

That is Why am I doing this? And to the fact that, as they say, less is more than a lot of monotonous tasks, which, in the end, do not bring pleasure.

In short, it’s better not to go through most of the side effects, but watch the true ending on YouTube.

8.0
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