When talking about Battlefield 4, it’s worth saying first of all that this is a multiplayer game.
The plot here is not trying to seem interesting, it is only needed to show us how beautiful a picture it can display, for example, in the rain (you won’t see rain anywhere else in the game) and in order to provide players with several initial sets of weapons in the online portion of the game.
To the point, the network part and everything related to military battles is done perfectly. The battles are addictive, the gameplay is varied, the sound is done just fine (however, it is still glitchy at the beginning of battles). The game doesn't get any more boring even after you unlock all the equipment. A game that you can really just enjoy. Just as in some games the online component is not appreciated due to its absence, I would also put an end to the plot component in this case and not take it into account. The reasons for the war are not explained here and that’s all.
The main disadvantages can be considered a huge number of bugs. And problematic network code. Bugs include graphical glitches, the age-old problem with missing sound at the beginning of combat, and a series of smaller problems. The consequences of complex network code in absurd situations, when you are killed behind cover, etc.
In general, the game is made perfectly and is just a wonderful way of entertainment, which in general does not get boring, the design of the maps is not bad, and Levolution on the main maps is simply gorgeous and really has a great influence on battle tactics. The only pity is that it is not present on all maps. If not for the bugs, the game would be a 9.5, subtracting from this the non-existent plot and the lack of a plot for the war between Russia, the USA and China.