-Average plot. In the spirit of Indian cinema. Staying in deep penetration is greatly extended. “Promoted to commander” of the children of the sun. Seriously? No. This is very naive.
- Side missions are all according to the template. Not interesting.
- Empty locations. 1 planet, 1 station. Do you think this is endless space?...
- Disgusting targeting. In most cases, you won't even know where the ship is shooting at.
- Small number of ships for the player. And the ships themselves are not something unique. Especially towards the end of the game.
- A system of perks that depends on random events is still the bottom. The meaning of pumping is partially lost because of it.
- “Great” quest with the search for the key. Where you need to go to the Internet, look at the picture, solve the binary code... Seriously? Is this what you decided to spend your resources on? Your time?
Personal conclusion: There is no pleasure in the game. Doesn't catch anything. The potential is good. But the implementation is 85-95% failure.