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A deity simulator that evokes extremely mixed impressions. Constant quests and tasks, a system of “urban planning and infrastructure” for settlements, diversity of terrain - all this, it would seem, is very good. The temple of the celestial (player) looking majestically against the backdrop of the houses of believers is especially pleasing. But the design raises questions in many ways: here you have strange-looking overgrown pets and downright ugly drawn little people. What is also upsetting is the fact that we constantly have to change the place of dominance.

5.5