Back in 2009, Gearbox made it clear what Borderlands was, how to approach it, and what to expect. They provided us with a powerful shooter with RPG elements, heavily flavored with a terribly atmospheric game world and a more or less tolerable plot. The second part, dated 2012, was received as warmly by critics and players as the previous one. However, enough background: let's talk about Borderlands The Pre-sequel:
And, before continuing, I hasten to remind you that what is written below is purely the opinion of the author.
So,
plot: 7/10
One of the most difficult tasks, in my opinion, set before the developers was the need to justify the endless lamentations of the player with a sober plot background. In other words, not to allow the player to think, for what purpose, in the end, is he killin… Read full