A masterpiece whose quality and significance are strengthened year after year.
Excellent combat mechanics and physics, cool graphics (the game looks very decent even in 2018), an interesting and not florid plot, a demon as a protagonist, alternative endings, great localization, adequate duration and, of course, visible legs of the main character hero (a small thing, but nice).
My friends and I really hoped for the release of the ambitious game Project Offset, because this was the only project that truly continued the glorious traditions of Dark Messiah of Might and Magic, but our expectations were not destined to come true.
Skyrim struck me with its wretched combat mechanics and backward graphics, because visually it did not justify the five-year gap.
As a result, for the current year 2018 we do not have a worthy analogue of Dark Messiah of Might and Magic, it’s unfortunate, but true.
P.s. I personally played through this game more than ten times and the desire to relive it all again comes back to me to this day.