While the majority prefers to whine about the lack of Soft Engine (which they would not have noticed anyway), as well as about the lack of 2 arenas (which with a 90% probability will be added online), as well as about effects from PS3 (the difference between which from PS4 can only be seen under a magnifying glass), few people say that at the moment DOA is the only truly developed modern fighting game on PC. In full 3D mechanics. I will not consider the issue of the price of DLC in principle, since this is:
1) Purely personal problems of each individual user.
2) Due to the publisher’s policy and the general economic situation as a whole.
Therefore, this nuance has NO relation to the game itself.
The product itself turned out to be simply wonderful. Since the release of the very first version in 2012, the game has changed a lot. The balance has been reworked to a large extent, many fighters have had their timing noticeably tightened, and many new attacks and combos have been added. In general, in general, the fifth part of the series has become much more “hardcore” than the previous games in the series. The authors are trying very hard to make sure that under the guise of a “fighting game about tits”, a very deep and sophisticated combat system appears. And the fact that official DOA tournaments have begun to be held is clear proof of this.
The PC port turned out to be of very high quality. Despite the stated requirements, I know at least 2 people who run this game on laptops with a built-in video card. 4K resolution (including shadows), not a bad bonus for PC players.
In general, DOA is great for both hardcore players and amateurs (after all, the game has damn beautiful girls, and you can play with up to 4 people at the same time).