Like all Blizzard games, Diablo 3 exudes incredible quality and attention to the smallest details. I would like to erect a monument for art design (not to be confused with shaders, anti-aliasing and other gadgets).
Presenting part of the plot directly during a battle or rummaging through chests and barrels is a convenient thing. But this plot itself... I won’t talk about its artistic “merits” (it fulfills its task - to justify the genocide of everything and everyone), I will only say that the atmosphere of Diablo, in my opinion, has disappeared in places. This is due to both the pretentious and ridiculous story and the rather cartoonish, colorful graphics. “Isn’t there enough ponies with a rainbow,” I thought, and the next day I read about a secret level with ponies. In terms of good old darkness, only 2 moments were memorable: the fight with Belial’s true form and the ominous location with the Shadow of Diablo. The entire first act as a whole is also consistent.
Conversations with companions and small “events” are much better than the main plot. I would also like to note the good mini-stories about each monster you encounter.
As a result, the result was an interesting game in terms of mechanics, an incomparably executed game, but not the same Diablo. On the one hand, it’s a pity, but on the other hand, why do we need a copy of the old game?
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