A very interesting game that left a mark on my memory for a long time. I was captivated by the variety of ways to complete the game and the consequences of the choices made (for example, a rune lying on the table and gratitude for not killing the lady at the ball). I passed only once to the best ending, i.e. by stealth. Stealth reminded me of the Batman trilogy that took place not so long ago. The plot is revealed in the form of all sorts of notes and other documentation scattered throughout the levels. The development team included a person who had previously worked as an art director on Half-life 2, and this was very noticeable. for example, the tallboys were somewhat reminiscent of harvesters, in the game there is a couple in love who met their death in each other’s arms (as in the second half) and a bunch of other small details that greatly affected the atmosphere of the game for the better.