It was 2019 and I got the idea to remember the past and play something with a sonorous name from childhood, and Doom caught my eye in Steam sales. I bought it, downloaded it and away we go... The game immediately became one of my favorite games.
From the first frames you begin to understand that the plot of the game is never boring. Yes, there is no emotional torment of a hero with a difficult fate (hello to fans of Netflix series) and other newfangled heresy. But here there is a brutal, silent hero, who, accompanied by equally brutal music, uses meat by-products to kill everything that moves in his visibility zone. It would seem that now rags will fly at me, like what are these bullshit taste relics of past eras of Neanderthal dominance? Here it is. This is a game, motherfucker, with a capital G, as it was before, a game for real boys and some girls with steel pendulums between their knees, for those who do not suffer from contemplating the torment of a hero remembering the mistakes of the past, but prefer to suffer at the maximum difficulty level trying tear the rear of the thuja hooch of satanic products into the British flag.
And yet there is a plot, there is a story. Gradually you become so immersed in the history of everything that is happening that all desire to leave the game, go to work, cook, eat, and go to bed falls away. No joke, at some point I wanted to know more about the history of the Doom Slayer and I went to your bourgeois Wikipedia to absorb a little more information.
If you turn off emotions about the plot, you can talk about the graphics, physics, soundtrack and other tedious stuff. No, seriously, the graphics are very good, but who would doubt it. I may not understand a lot, but when you, in berserk mode, show what it’s like to turn one hellish enemy into a display in the meat department of a hypermarket, it’s unlikely that the thought will arise to think about the lofty matters of the latest technologies of “red” and “green” video makers. Beautiful, spectacular, tough, impressive, exciting. All.
Physics is at the level of a space shooter, I can’t say anything about this. Looks realistic. If there are rough edges and mistakes regarding the real behavior of bullets and heroes on Mars during the hellish invasion and in hell during the human stay there, let me know. Well, only those who have actually been and know in practice, and not in theory. Seriously, please share your experience.
Soundtrack. 10 out of 5. Good music, good riffs, everything done right. There's nothing more to say.
To summarize, I want to say the following:
Times, eras, trends change. Fewer and fewer games are being made that are truly games. The world is changing. I'm 31, I remember a lot from the gaming industry. And now, in the current era, it’s nice to come across such masterpieces as Doom. Yes, this is a cruel, bloody, sometimes complex, sometimes frightening thing with a clear age limit. Yes, there is little spiritual, light, pure in it. Yes, it is not endowed with a developmental part. Yes, and that's it. It has something that is in short supply these days: the spirit of real games. Where the action is no less, and often more important, than the plot (but don’t forget that in this particular case the plot is good), where you can just sit down after a hard day, chop a hundred enemies into high-quality mince and take a break from everything real. Games like this should exist, should be released. In general, there is a month left until the new part and I’m looking forward to it.
P.S.
I hope there are no brain-eaters here who are like: “Kokoko, such games make children cruel!” The game has an age limit of 18+. If such games make your children cruel, I have more questions for you than for the game.
All the best!
Ну с учетом того что это сайт для геймеров и тут в основном геймеры и сидят, а я не знаю ни одного любителя видео игр которые думают что игры реально думают «такие игры делают ваших детей жестокими»