Gays! Gays! Why is everyone in the game blaming gays first of all? I don’t argue, the claim is well-deserved and the fact that in the game they themselves jump on us, and the female characters have significant “buts” against relationships with them, this does not hurt the romantic line of the game.
However, hello. When I previously talked about the first part, I strongly scolded the world, the obvious choices between good and evil, but at the same time praised the world of the game as much as I could. Well, the second part is usually working on mistakes, right? Well, first of all, I’ll say that the world is beautiful (yes, again) and the developers decided not to change the already well-functioning wheel. Moreover, they were able to create a slightly more unpredictable plot, the ending of which is difficult to guess until it happens! No matter what anyone says, this is an achievement.
But why am I, as if everything in the game is good except for gays. The gameplay was broken. At the same time it is very elegant. The combat mechanics have been simplified, but quite reasonably, making it more dynamic and, one might even say, more interesting and colorful, but at the same time we are literally forced to fight again and again. All locations are divided into 2 types: regular (for travel, quests and NPCs) and arena. The latter stands out because it always has a huge territory in which mobs can fall from doors, from underground and even from the sky to kill you. This decision is pure stupidity and hackwork.
They also seriously spoiled the dialogues, making the decision options even more obviously good and bad. You don’t have to think about the words anymore, just look at the picture what the solution is and answer. In most cases, everything will work out as you planned.
Well, the cherry on the cake among all the problems of the game: the location of the entire game is one city, two dungeons (fortunately, all the others are copies of them) and small suburban areas (also not without a lot of copy-paste). I assure you, if we weren’t forced to go through them again, again and again, revealing some of them gradually, you would have explored all the locations in one evening.
Well, what can we say about the game... biovar failure. Not as terrible as fans scream, but still a failure. The game's lore remains a strong foundation for the entire series, and the personal story of the Hawk family as they watch the city change is, excuse me, a little more creative than in the previous part. However, the previous part revealed the world much more with its adventure, so I don’t dare give the game more than 2 out of 5, purely out of respect and love for the lore.