The plot is that the father is looking for his son, finds him and then, like in NV, we choose who to play for the institute or the brotherhood of steel.
It turns out ironically that in part 3 the son is looking for his father, and in part 4 it’s the other way around.
The gameplay is almost the same as in the previous parts, but for some reason they removed the mechanics that are needed for stealth, when you change into clothes, for example, of a hostile faction and they consider you one of their own. What’s new is construction in liberated territories, you can spend hours building a market that brings you lids, an impregnable fortress or farms that bring food.
This part has become like a shooter, there is no durability in weapons and clothes. You get power armor almost at the very beginning o… Read full