cons (-)
1) the game is monotonous to the point of disgrace, the loot is meager. cartridges and trash for crafting rags, that's all! very quickly you lose interest in inspecting the buildings, because you know there is nothing valuable there, nothing unique, no high quality weapons 100%... just threads, textiles, first aid kits and cartridges.. then there is simply nowhere to put the cartridges, I have collected about 20k of them, I got tired of it, I started skipping boxes and stupidly empty the ammunition.
2) there is not at least a MINOR element of survival, bleeding and the need for food. It's not enough, but the game needs it!
3) no living creatures! the world is empty! not a single cat or dog! Not a single wolf or bear can run through the forest! There is not a single wild cow or pig in the fields! the world is dead! you feel emptiness in your soul while in the game!
4) tasks are all in text format or sound recordings, at the end there are always corpses, during my entire many-hour game there are only a few people alive and they are not capable of dialogue. the emptiness of the game world is again felt.
5) no plot development! we need a super computer that would capture people and implant their microchips into them, creating our own army of thinking, talking and dangerous cyborgs. it would be simply a breakthrough in the development of the game! It would even be possible to augment animals with the same animals, both wolves and bears, some kind of light reconnaissance/attack unit and a heavy fast unit capable of tearing to pieces. it would be creepy to stumble upon such a creature in the (for example, no longer empty) forest!))
6) there are no rebels fighting crowds of robots! again the question of emptiness, there is no resistance, where is everyone?? there are only corpses in the houses, all the dialogues are on the topic “oh my god the robots killed all the military” and they are so stupid that in a crowd you can run between them dodging and survive by destroying dozens of them! stupidity!
7) WEAPONS... there is very little variety, the textures of many are made with an emphasis on being similar to the original units but are made disgustingly, for example, AS Val, SVD, etc. the developers were so reluctant to buy the rights to sell the weapons that they disfigured not only the names, but also the appearance of the weapons, they began to look like plastic toys! As a connoisseur, this hurts my eyes! and make a normal loot interface! why can't I return the item back!!?
8) there is no armor in the game! some rags that are embarrassing to look at, let alone wear! where are the body armor!? Kevlar, ceramics, steel!? where is the upgrade for this armor!? where are the exoskeletons? This is a whole huge layer of content and interest! There is not!
9) destructibility... I can hide IN A TENT from bombing!!!! This is cruel insanity! okay, in a cardboard house.. even with gritted teeth I accept the fact that a wooden shed protects from bombs.. god.. but a tent! This is nonsense that causes a feeling of disgust! Why can't a colossus break a small tree! at most it’s a small wooden fence made of planks that I jump over!))) there should be danger from these giants, but there isn’t! stuck in the trees and that’s it, he’s finished.
of the pros (+)
1) the weapon shoots very juicily, the roar, the recoil is at the highest level! ballistics, it's a blast, I hate games where it's instant contact - it's not shooting, it's clickers, but here shooting is SHOOTING!
2) very beautiful landscapes and biomes of snowy mountains and green fields, the nature is simply amazing, the rays of the sun break through the branches, it’s very, very beautiful. The houses and the decorations in them are also beautiful, but very similar to each other. but these are small things I think so.
3) a large map, huge and varied in landscapes.
perhaps all the advantages..