A kind of Zelda clone that we didn't deserve.
In my opinion, one of the best games for those who like to chill and listen to good music.
The gameplay is not intense, it consists of completing go/kill/fetch quests. If you want to show off, you can run through the entire story that has been released so far in 5-7 days, and forget about it until the new chapters; for this you will have to grind just a little bit.
If you are a fan of numbers, DPS builds for 100k crit and beautiful chans/coons, then here is a grind and/or donation. As I joke, genshin is a second job, the daily routine is to log in every day and complete daily tasks, participate in events that happen quite often.
After adventure level 45 there is practically nothing to do; the game so far, as mentioned above, can be completed in less than a week. It will take a long time to wait for a new chapter/region to be released (there are rumors that the next major region will be in the fall), despite this, the developers are trying to break up the grind with events: kill improved bosses for a while, work in Yandex.food, get a license to fly after 200+ hours of play, etc. For statistics, I’ve been playing since the second week of release, in October-November I had an adventure level of 45, December-January - quality from 45 to 51, despite the fact that I log in every day and do everything that some experience can give .
There is not much content yet, but the game will blossom even more over the course of this year or next. The plot, personally, appealed to me, something tells me that the story from the “kind-childish” one will migrate to the not-so-kind and not-quite-childish one towards the end of the story.
I like the localization, the dialogues are meme, starting with Live Canned Food and ending with COMRADE.
Regarding donation and loot boxes:
For the RU region, donation is very expensive, the monthly battlepass for 900 rubles/month is a completely different story (if it was for six months, I might have thought), all from my friends F2P, and not one sane person would pay that kind of money for a couple of loot boxes a month.
Characters drop out of loot boxes at maximum rarity with a guaranteed chance of 90 boxes for complete losers, and 70-80 for those whom fate has taken pity on. A friend knocked out a water boy with ~30 spins, I got a goat girl with like 63, so it’s not all that bad, there’s a chance that you’ll get something good. The loot boxes themselves are bought for half-donated Gems, which you can be guaranteed to get 60pcs per day + another 0-60 per day drips from events, one loot box costs 160. Events are frequent, sometimes the rewards are even greater, periodically developers give away 300+ gems for bugs, technically. server maintenance and updates. Based on all this, if you try, you can knock out 5 character/gun stars every month.
YOU CAN LIVE WITHOUT DONATION