Geishin Heart Attack. The same game that fans in the gaming community joke about with or without reason. Which makes an adequate person want to puke at the mere mention of this game, BUT I'M SPECIAL WITH MOM. I decided to plunge into it headlong and having successfully surfaced, periodically getting high and diving again, I took this review with me.
As for the plot, there is one and it’s quite interesting at first. You're just another anime dude, BUT! You have a sister (yes, it’s time to scream AAAAAAA WOMAN!!!!!!), following the results of your next journey, some half-crab demigod steals you into a new “beautiful” world called Teyvat. Actually, this is the plot, the most interesting and understandable part of the plot. Don't expect any veiling a la Dark Souls here, but without 100 grams you'll have a hard time figuring it out. Let's talk about gameplay. You can: run, jump, climb rocks. In short, if you have played The Legend Of Zelda: Breath of thr Wild/Tears of the Kingdom, then the non-combat part of the game will be familiar to you (suspiciously familiar, I would even say). Let's talk about combat, it is based on the elements, there are 7 of them in total: Hydro, Anemo (wind), Geo, Pyro, Dendro (plants), Electro and Cryo.
Elements, like in any game with similar mechanics, can be combined, in which case you deal more damage. There are many such combinations in the game and therefore I will not list them. As for the combat itself, essentially it consists of clicking in the same way with timely pressing of E and Q. However, you all remember what kind of game Geishin's heart attack is, right? This is a gacha! Gacha mechanics contribute to the combat, in the form of Persians and squads. You have a squad consisting of four homeless people of different elements (no one is stopping you from taking one element, but this is extremely ineffective), you need to switch them in time. This is about the combat, now about the gameplay in general. He's boring, REALLY BORING. You have a HUGE OPEN WORLD that you can... Oh, sorry, did I say "can"? I meant YOU WILL HAVE TO STUDY because there are items for leveling up and knocking out Persians, oh yes! Characters, how could I forget about them. THEY NEED TO BE KNOCKED OUT! Moreover, you can either pray for a long time that something will fall out of the free currency that you will have to farm with sweat and blood, or you can contribute a ton of Babchinskys and farm tools for leveling up and spinning weapons. Oh, I didn’t say anything about weapons. There are several types of them in the game: books for magicians, bows, spears, one-handed and two-handed swords. So, THEY SHOULD BE KICKED OUT TOO! And they give you very little currency, and for those who are going through the pure plot, this is also a problem. After all, the enemies are becoming stronger, for each battle you will have to select your own squad, and if, God forbid, you don’t have any of the necessary characters, then go farm him. This also puts a spoke in the wheels of those who run through the plot by inserting a leveling ceiling, you will have to go level up your character every time after completing a chapter! Cool isn't it? This concerns the gameplay, the music here is quite monotonous, the open world, although boring, but because of its fullness you don’t want to study it. The plot is boring. In total, we get 6/10 purely for graphics, art design and partly gameplay, because fighting in the game is interesting even despite the monotony, and taking into account the Gacha mechanic, it’s generally 3/10