What a disappointment can a game of average quality become, when the first two parts have earned people's love and almost cult status...
Yes, many good games can hook you with interesting mechanics, a well-developed world, and a plot, but when you stand in the shadow of a giant, the chances of this happening are minimal.
The third part is not terrible, although at the very beginning it turned out to be extremely crude. It is quite playable and even interesting. But there is no that Gothic spirit here. Perhaps it was too spread out over huge, half-empty territories or not fully implemented by numerous patches, but when playing the third part, you don’t feel that this is a continuation.
A game where you take control of a demon and dragon slayer who may die in the first battle with ordinary orcs? Orcs who began to behave like a cross between a gopnik and a huckster? Same type of quests and tasks? It's difficult to single out just one thing. It’s just that the game turned out to be “not the same” continuation that was so expected.