Second platinum.
To be honest, playing games has become more of a habit for me than a really fun pastime. A good game, of course, can give positive emotions, but lately it’s not uncommon for me to look at the time and remember that usually at this time I’m immersed in the world of games, and there’s a greater desire to spend a little more time on the Internet. In other words, I find it difficult to simply launch a LOT of game projects, although I may enjoy the process, but apparently not enough to recommend an easy launch next time. Gravity Rush is the first game this year, and maybe in the last half a year, that I wanted to return to.
I think I can take liberties and not retell all the crap about the game that anyone can dig up or simply knows themselves. The main thing is to play with gravity. The amazingly annoying mechanics in words somehow convinced me to almost not use fast movement and fly, fly, fly, collecting all the orbs that catch my eye, pass all the tests for gold, find all the characters necessary for the achievement. For me, flying is, damn it, the most enjoyable thing in the game, as well as the best gaming feeling in the last six months for sure. There is no feeling that I have to constantly keep the flight under control, maneuvering between each pillar and making damn barrels. I'm just... falling. All the game asks of me is to freeze in the air and decide in which direction I want to fall and leave the rest to gravity. If I encounter a small object, the character will jump back a little. If something large is on the way, then you can slightly correct the fall yourself without changing the direction of gravity itself. Everything is so simplified that it simply relaxes and instead of the next task you just want to fly.
Of course I can say that the characters are very simple, but this has its own charm, that the plot is not bad largely due to the world unknown to us and the skillful use of simple motivation. Here the mechanism is simple and working, that you simply eat all the plot scenes and dialogues like lunch, contentedly going on to fly further without feeling either hunger or irritation, but a slight increase in strength. The plot is just good, but ask me in a week “what scenes did you like in the game?” God willing, I’ll remember only a couple of them... but I won’t forget what it was like to fall between buildings collecting all the orbs that came along the way.
3 out of 5
Yasen Krashen I can’t recommend it and I certainly won’t sit down to replay it. The game is simply “good”, without any extraordinary revelations and only good mechanics. Still, I had a great time playing it and for the first time in a long time, I gave up on the daily tradition of trying to watch good movies. I just decided to turn on the game and spend at least one hour falling, while at the same time collecting everything needed for platinum.