After the first part, it was like a balm for my soul. If 1 game was more of a serious simulator, which I don’t really like, then the second one became a more arcade and relaxing race. The graphics have become more beautiful, the cars are now perceived not as plasticine, but as plastic. Yes, that's how I see cars in Codemasters games. Interesting competitions, improved AI of opponents, beautiful accidents on the track that are generated randomly. An accident can occur from a minor fragment of a car body on the highway. The only disappointment is the drift mode, which has been turned into hell. Racenet also appeared - a service like Autolog from EA, which connects all players with each other.