Guild Wars — Despite the fact that the rules of the game change very often as a result of updates, the basic principles are quite stable, and their details change only with the release of new campaigns. A PvP character immediately ends up in a PvP space (Battle Islands) and does not have the opportunity to move to other spaces. This space consists of several arenas, missions, one city and a guild hall (if the guild to which the character belongs has a hall). Each continent consists of several regions that differ from each other in landscape and monsters.