The game really hooked me, unlike other similar games. For example, if you compare it with Clash of Empire, there are 10 times fewer clicks here, which makes the game less quickly repulsive. If you like to spend more time in the game and strive for better development (especially without donations), there are no 50 upgrades for resource buildings here, only one of each type (one iron-miner building, one wood-miner building, etc.), and there are no 8 tents, not even hospitals, if, for example, this is also Last Empire War Z (there it's just madness with these building clones — almost on all maps, polar desert, microchips, etc.)! Here is a good report system without any descriptions on 5 pages (for half-hour analysis)!
The maximum castle level is 45 (warriors of 13 levels — 1, 4, 7, 10, 13, 16, 19, 22, 26, 30, 35, 40, 44) there is not even an attachment to the castle (which is, for example, in Clash of Empire, where every 5 castle levels +5 builders strongly boost construction speed, and there they will also tell you to improve some other building connected with some other building to finally improve your castle)
In the alliance, there are no unnecessary things like sitting in the game all day to get the maximum rewards (open 200 chests in Clash of Empire), even if you donate in this game, you don't have to do it gradually to not miss x5 or x20, there is only one button to donate, and if you're lucky, it will flash for half a second that you got x5 donation, x10, x20, or x2, it's awesome, and you don't even have to spend gold coins (which in other games you don't want to do at all)
After playing all types of this genre for a long time, I realized that Clash of Empire is complete trash forcing you to play for days on end. Besides what I said earlier, for you to understand, the resources that you use as items (are protected resources) and how to live then?! Yes, no way!!! Go and upgrade the magic mine until you die before you reach the max castle level, so you upgrade everything, and only then you can upgrade the castle) and if you attack with troops, what will you do with them, attack a person who farms, and he will smash your bread and your warriors, even if they win, will take away not as many resources as you expected (as if he were rich) but 10% of the remaining army or 50%, but then it's 25%, and after that, it's 10%, and the whole army is gone, some nonsense!
I really love games where it doesn't matter what resources you use, if they don't fit in the warehouse, they automatically become (those that didn't fit) unprotected, and they can be easily looted, this gives even more freedom of action, that's why King of Avalon will always be the best in this genre, here they even consider that other players can create new accounts to upgrade the alliance with donations (allegedly bug-using), but even so, the developers have now made it so that when you enter the game, you have 0/20 donations (in short, everything starts over) and not immediately 20/20!
There is donation as in all such games, but it doesn't bother me (if the game is so free and interesting, then what do I care about this donation, I will survive everything, and moreover, I am a passive player (playing for development — fast growth), and all those players who are afraid for their army always forget that it can be hidden under someone's shield, or in buildings that won't be attacked, or even in buildings that are unlikely to be thought of attacking, or just in a place on the map where a bunch of troops lie, they are unlikely to find you, or you can quickly put on a shield for 2 hours and everything is fine.
Yes, and I don't believe the problem for players is that they are constantly being killed; they just play incorrectly. Of course, there are people who are really being oppressed, but too many complain about it. You simply create situations where it's easier to suffocate you and provoke attacks on yourself! Play for your own enjoyment. I'm sure many who play calmly and without bias do so without feeling attacked (at least, it's definitely not attacks from players like you). Maybe a donor, but what can he do to you? Take your resources? Oh, what resources? With proper play, all your resources are not activated but stored in a warehouse waiting for their time. Soldiers? Oh, sure, I believe you (I already explained why your soldiers are safe in 97% of cases).
And again, returning to the donation trash Clash of Empire, I want to say that in King of Avalon, there is a troop upgrade system. That is, if you can start preparing troops of a higher level than you have, some troops can be upgraded to the maximum possible level (level up takes time and resources from the missing ones)!
Resources are easily obtained, no continuous clicking on rewards; you log in, take it, and leave! And yes, don't be afraid; at the beginning of the game, you won't have to wait for 100 researches of 5 minutes each. No, here you will immediately get 1 hour after a few upgrades and then increasing. Isn't that cool?! The achievement system is immediately open with frames giving bonuses.
And one more important thing: in this game, there are no clicks on tasks for each of your actions in the game (upgrades and research, such clicks even in 1000 increases won't bring you 200,000 resources).
Speaking of donations, I would add that here donations don't have as much of an impact as in other games (but they still do have some impact, but again, in no game does donation hinder players; they just throw it everywhere, left and right. The main reason for your hostility is either that you hate clicking in games like Clash of Empire, where the game is not made for regular players). Here, you have the freedom of action, no attachments, no slowdowns in your development, and certainly no need to sit all day just to make a few hundred more clicks. Sometimes, because of this, people become addicted and make a few thousand clicks out of a few hundred.
There is a dragon in the game (which gives a lot of useful things), runes for it, leveling on one side, leveling on the other side, and evolution and another leveling, it's crazy — a huge boost!
All events fit into a weekly schedule (Mon.Tue.Wed.Thu.Fri.Sat.Sun.) they write how long until the event and what will happen in the event itself and what rewards you will get. In other similar games, you have to search through all the tabs for all the events and learn a lot from other players because it's not written in the game (from what items you will need in the event to when it will happen), especially in Clash of Empire, again, event attachment to accelerations deprives the player of the right to choose. And if you go against this, you will fall behind in development!
You can craft equipment for yourself (a normal function, all good), fight in another mode not with your army, distributing warriors and leveling up as you progress through levels (clusters of enemies with their armies). The hero leveling system in the game is very well developed (increases march limits and gives various bonuses in 4, 5, 6 types depending on the rarity of the hero), and various combinations of two heroes give additional bonuses in battle (and if you want to invest in resources, here's a hero with skills to reduce resource consumption during research and building upgrades) — not life, but a fairy tale!
Ещё в игре есть захват территорий, вместе с альянсом простраиваете башни завозя войска, и тем самым увеличиваете территорию, увеличение дохода ресурсов альянса(что приносит ресурсы и вам) и возможность простроиться к замкам при захвате которых дают ну очень ням-ням ресурсы(ускоры,золото и т.д) 5 уровней замка(награды ещё больше), борьба за территории, можете сносить другие башни!
Мой вердикт, если вы хотите ощутить всю прелесть игр таких жанров(особенно если вы задрот как и я), то удаляйте все игры которые у вас были и Качайте king of avalon(разработчики постоянно развивают игру,у них даже опрос есть с написанием свободных комментарий и советов по улучшениям игры, разработчики активно банят жуликов, и добавляют события и совершенствуют нахождения и развитие в этой игре!
Я вижу эту игру полной свободы выбора, интереса и невероятных впечатлений, а также радости от достигнутых целей в игре, побед, да и вообще просто развития!
Мало кликов ненужных 10/10
Мало кликов(достаточно) 10/10
Нет привязанностей к замку серьезных 10/10
Битва 10/10
Не нужно сидеть целый день 10/10
Ненужный постройки зданий клонов 10/10
Ресурсы легкодоступны 10/10 (игроки, добыча)
Война избегается в два щелчка 10/10 (разве что за плитками надо следить хоть немножко)
Нет наград бесполезных на каждый клик(в строительстве и исследованиях) 10/10
Удобный чат 10/10
Много русских игроков 10/10
Все игровые события 10/10
Свои уникальные нюансы 10/10
Война альянсов, и вообще в целом альянсы сделаны(вся система) 10/10
Битвы 10/10
Впечатления от игры 10/10
Приятно играть как внутри базы так и за ее пределами! Общая оценка 10/10 так и хотелось написать 200/10
Ну и самая отстойная игра из всех таких игр clash of empire(хуже ее, на первый взгляд такой не кажущейся я не видел) 0/10 не советую в нее играть, а если играете то советую удалить и убрать отметку если стоит 5 или 4,
Можете не верить мне(но я тот ещё игрок, и я уже натерпелся тупых, неинтересных игр)
King of avalon: отдельное спасибо разработчикам за такую наивелеколепнейшую игру.
Этот отзыв был во многом сделан что бы порадовать вас и дать наставления начинающим игрокам!
не слушайте игра -норм.врагам факел в руки и фо😃нарь на шею пусть ищут лучше