Let's be honest. L.A. Noire turned out to be not a particularly original game. Let's start in order: the game is a quest in which you need to solve puzzles, conduct interrogations, look for evidence, in general, do the work of a detective. We have access to the open world of the City of Angels, where you can move freely and even encounter various petty crimes on the streets. There are also some shootouts in the game, but the game is not focused on them. And no matter how offensive it is, the “sandbox” interferes with the game, since everything happens tediously, and the game, I repeat, is a quest. Since the game takes place in the 40-50s, the cars here are slow, the controls are not very pleasant, so you want to get to the task faster, since you can waste trips. The process of searching for evidence begins to get boring, and here you have to spit on attentiveness. The only thing that doesn't bother me is the plot. That’s exactly what he’s holding on to, but nevertheless, I played the game for about six months.