The game definitely awakens emotions. What many games really lack is the desire to understand what is happening. With minimal information about the world and control of 5 buttons (which, by the way, cannot be reassigned, which greatly introduces discomfort into the gameplay), the same feeling that a stalker gives, for example, appears, namely atmospheric immersion with a sincere desire to unravel a deep plan that may not exist, but better. In terms of gameplay, the game is something of a solo adventure in a series of puzzles, the solution of which involves constant deaths that are not punished in any way. The chthony and hopelessness of the surrounding world is played out in a very interesting way; fans of universes like darkwood or the metro should be very familiar with this powerlessness before higher powers, whose motives are unknown and whose goals are absent. I think that the game is worth buying and playing through, since few games not from Eastern Europe can give such a conglomeration of emotions