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Great game. It requires not only strategy, but also logic. Here you must decide which troops and 4 types and 4 classes for a certain activity are best to train. For example, I train T1 to collect resources from the world map, since they consume little food, have high speed, and are cheap. For defense I use ranged troops since the infantry won't engage until the wall is broken a. But for raids, on the contrary, I prefer fast and powerful soldiers who can quickly break the wall and lower the enemy’s morale. You need to decide who you will be a farmer or a warrior. There are two talent trees for this. The first improves troops, traps, walls. The second is the extraction of resources and the speed of construction and exploration. You can also constantly change talent sets; for this, the “innat… Read full