The game Master of Orion has a strange economy: factories and farms do not generate income, and everything else has excessive costs.
It also seemed strange to me that in the ship designer it is impossible to increase their carrying capacity. Here it is more logical to limit the cost, i.e. the more, the more expensive.
In addition, I didn’t like that the branches of technology development of different races are indistinguishable from each other and there are no significant advantages of different ways of their development.