Microcosm is an indie arcade building game in virtual reality. Microworld worlds consist of 512 × 256 × 512 voxels. Each one is 2.5 cubic centimeters (~1 inch). It is over 12 meters across and 6 meters high in real space (~40 feet by ~20 feet). You can build some pretty big things. You can switch the desktop camera mode. Use the default security camera or place a stationary camera in the world. Great for slow motion, video recording and hiding your work. Intuitive selection and editing of voxels. Easily place, delete and color existing voxels.