The game is great in many aspects. While playing, you are immersed in the atmosphere, and if you also read the notebooks left by the departed inhabitants of Hunrath in the buildings, you feel that this is not just some kind of model, that the creators really tried to make this place so that you can see: when -people really lived here.
In Obduction you will see only one living person and one alien, but the first is not particularly talkative and rude, and the second will not say a word at all, so the feeling that you are completely alone here will persist for the entire game. This is also facilitated by music, environmental sounds and occasional silence. To be honest, unexpected creaks in Hunrath sometimes scared me. It seemed as if someone had followed me into an abandoned house and the bo… Read full