So, I spent 8 hours in demo/test mode. The game is a fairly ordinary survival game with Chinese goodies in the form of unusual enemies (such as those with spotlights on their heads, a walking bus with a chest inside, a boss with a cell tower instead of a head). In some ways it resembles a division, only with the ability to develop territories and pick veins with ore and trees with grass, etc. Servers are divided into two types: PVP and PVE, I tested the second, how many people fit into such a server is unknown, but I met people quite often. The map is large, there are enough activities, there are teleportation points, there is transport (at least a motorcycle).
It works and looks fine even on medium/low settings on the i5-6400 1050ti, but due to the huge number of players and their buildings, it sometimes lags a lot (delays up to 3 seconds). Sometimes for some reason it is impossible to interact with enemies/chests/loot/interactive objects - as if the game does not sense keypresses.
In general, I deleted it from the wish list, I’ll look at it maybe in two years. Otherwise, it's quite simple and intuitive.