A creepy thing with a bunch of screamers, to put it very briefly. And now in more detail: the place of events is really very dark, which is what you would expect from a mental hospital forgotten by both God and the devils. The musical accompaniment is at the highest level, because you don’t know what’s waiting behind the door, and then the creaks in the music are annoying, or the music itself is wildly gloomy. There are a lot of surprises, in addition to the fact that you also have to think about how to find the key/open the door, etc., that is, complete the main task. True, the closer you get to the end, the easier it is to hide and calculate enemy scripts, but this is a very subjective opinion. This doesn’t happen to everyone, because you can become so immersed in the game that it’s hard to even run to the game... It’s scary to go out to the kitchen for some water at night. ;)