Dynamic game set in a cardboard world. The main character wakes up in a prison cell and hears a strange beckoning voice. The character goes for a... Read more
Dynamic game set in a cardboard world. The main character wakes up in a prison cell and hears a strange beckoning voice. The character goes for a walk through an abandoned research facility. The main weapon is a pencil, which can be used to draw weapons or a passage in the wall.