Something between the first wargame, world in conflict, and something else... Units are limited. They replenish the BC and restore the safety margin either when returning to the pool or at the starting point for supply points. There are supply platoons that can carry these glasses directly to the combat platoons. Call Points work similarly to WiC. Support call points are about the same. But support is more difficult. The same aircraft may fail to perform or may miss by a couple of hundred meters (to the fear of local hedgehogs) if enemy air defense is actively operating. At night, it is important to keep in mind how well the platoons are prepared for night operations, the presence of night vision devices and thermal protection devices. As a support, at night there is illumination with lighting shells. And yes, buildings, trees, units can be passed through by any unit. Micromiting at the level of wargames or a steel division, hiding a tank behind a separate house, will not work. Units are assembled in platoons, and shelters simply provide a bonus to protection and block vision without being an obstacle to movement. Outwardly, it looks like wargames, but everything is perceived completely differently. I didn’t regret it)