This is how you need to remake a cult game. This is a standard remake of an old game. The game was changed visually, “mechanically,” that is, tactilely, but the essence and mood did not change. The atmosphere of the original, the feeling of the danger of opponents and being in this world in principle, has been preserved. The plot is also interesting, the characters are well written, and their appearance is perfectly conveyed.
The game from two-dimensional drawn static backdrops with a camera from the side moved into full 3D, not only losing nothing from it, but on the contrary, gaining visual beauty and greater immersion.
My only complaint is that if boss fights often turn into melee combat, then if only the character had to be given adequate dodge from melee attacks, everything would be fine.