An excellent simulator of colonists. I think this is the best game I've ever played, even better than GTA 5. It's a pity that the game is slow.
An excellent simulator of colonists. I think this is the best game I've ever played, even better than GTA 5. It's a pity that the game is slow.
A good game for those who would like to play Dwarf Fortress but not bother themselves with symbols and too deep gameplay. There is no multiplayer, but it is added by installing a mod. I recommend it.
The game is excellent, there are places where you need to think and react quickly, for example: the same "pyromaniac" can destroy a settlement in seconds by burning everything (Houses, Food) (That's why I wrote a quick reaction))
Gameplay - How gameplay is for me top (Survival, strategy, etc.)
Graphics — The graphics are also good and don’t hurt the eyes
Plot — But the plot is really the same type (But still class))
Sounds and music — Rich
Multiplayer — No, but it’s easy to fix with mods
And it seems like everything I recommend downloading
An excellent simulator “A pyromaniac settler, due to discontent, decided to set fire to the entire settlement and burned all the provisions, forcing the settlers to become cannibals”
I’ll give a couple of examples of the game
Example one: In the summer, a flock of animals comes to the settlement and the settlers become attached to them, winter comes and the food runs out. The settlers were unhappy, but ate their pets, and then even a couple of corpses of their enemies.
Example two: I sent all the settlers with ranged weapons on a mission to clear the bandit camp, leaving only 3 with knives and two pacifists, when suddenly the settlement was attacked, the three managed to defeat their opponents, but went to the hospital with severe injuries, and none of them could not treat pacifists, and at t… Read full
Perhaps the best representative of games with procedural generation.
In the game you can dig, or you can not dig. You can rob the Korovans (literally), or you can not rob them. You can feed the entire settlement with rice, or you can feed the corpses of defeated opponents. The freedom of choice is almost intoxicating.
Even after hundreds of hours, I still find something new to do in the game. Each new settlement is unique and will never be similar to the previous ones. The plot, as a class, is absent here, there is a main task for “passing” - to get to the ship, wait for it to charge, day after day fighting off waves of opponents and get off the planet. This is truly a generator of unique stories. And given the wide modding community, and hundreds (if not thousands) of useful mods, you will… Read full
Rimworld is not a strategy game, but a story generator.
Played 100+ hours
If we consider the plot as Uncreated stories, then the plot is normal.
For localization of 8, due to the lack of translation of dlc ideology, you have to use a crack