Let me say right away that I am not a fan of Larka. And the previous part didn’t work for me at all. This creation is more or less interesting, but also not without its drawbacks. I'll start with the positives. I liked the shooting and gunplay. Here I was pleased to play and I had fun. A completely unobtrusive crafting and leveling system, which is not particularly needed, but does not interfere with the gameplay. That's all. Cons. In my opinion, in such adventure games, after the gameplay, the plot should come second. Here he is absolutely not interesting. Rihanna tried. It was absolutely not interesting to read the notes or listen to Larka’s thoughts around the fire. I will separately highlight the moments where some kind of mini-illogical cut-scene occurs. As an example, Larka was walking, suddenly began to freeze, sat down, and suddenly remembered that her friend had been killed. And as if nothing had happened, she immediately warmed up and moved on. Why is this? And there is a lot of such disgrace. The sound is good, but some interesting music was missing. The management sometimes got infuriated, but maybe it was only the PC boyars who sometimes didn’t listen to Larka.
As a result, we have an absolute average pass. Yes, I was comfortable for most of the game, but... in a week I’ll already forget what I played. Perhaps he will find his fans.
P.s. I don’t rate multiplayer and localization