Hidetaka probably hit his head very hard when creating the game, because most of the rules established by Dark Souls and Bloodborn do not work here.
1 The motivation to explore the territory also disappeared, because there is no armor, no weapons, no magic in the game.
2 Also, now you have to pay for death with the lives of other NPCs, which is annoying.
3 It’s completely unclear where to go, and on your first playthrough there’s a chance you’ll miss 60% of the useful stuff and end up wandering back to where you should go at the end of the game.
4 Monotonous style of mountains and Japanese buildings. The locations are similar to each other.
5 Graphics for 2019 are lagging behind.
6 There are also a huge number of stupid game mechanics that will make an already very complex game even more difficult.
The rest will be told by the ratings below.